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小游戏1.1.4
- @ 2026-3-31 16:11:14
拒绝AI,纯手写
#include <bits/stdc++.h>
#include <fstream>
#include <string>
#include <cstdlib>
#include <ctime>
#include <iomanip>
#include <algorithm>
#include <sstream>
#include <windows.h>
#include <vector>
#include <limits>
using namespace std;
vector<int> hui1;
void dy1(int x){
cout<<"开始游戏 (y/n)";
char cdy;
cin>>cdy;
if(cdy=='n') return ;
for(int i=1;i<=7;i++) {
cout<<"加载中.";
Sleep(200);
system("cls"); // 清屏
cout<<"加载中..";
Sleep(210);
system("cls"); // 清屏
cout<<"加载中...";
Sleep(220);
system("cls"); // 清屏
}
cout<<"*你出现";
Sleep(80);
cout<<"一个";
Sleep(83);
cout<<"阴森的走廊\n";
int scd;
cout<<"*你现在有两种选择..\n";
cout<<" 1.向前走\n";
cout<<" 2.推开旁边的房门\n";
cin>>scd;
if(scd==2){
cout<<"*你没有钥匙...dasdfwe^&$dh\n";
while(scd==2){
cout<<"*你现在有两种选择..\n";
cout<<" 1.向前走\n";
cout<<" 2.推开旁边的房门\n";
cin>>scd;
if(scd==2){
cout<<"*你没有钥匙...\n";
}
}
}
cout<<"*你向前走去...\n";
cout<<" 1.靠墙走\n";
cout<<" 2.大摇大摆的走过去\n";
int kan;
cin>>kan;
if(kan==2){
cout<<"You DIED\n\t死因:掉进陷阱了\n";
cout<<"是否回档 ?(1:是, 2:否)";
int a; cin>>a;
if(a==1){
dy1(1);
} else if(a==2){
cout<<"感谢游玩,再见";
return 0;
}
} else if(ken==1){
cout<<"你听到了一点动静从房门里传出,是否开门去探险 ?(1:是, 2:否)";
int x1; cin>>x1;
if(x1==1){
cout<<"You DIED\n\t死因:被僵尸杀死\n";
cout<<"是否回档 ?(1:是, 2:否)";
cin>>a;
if(a==1){
dy1(1);
} else if(a==2){
cout<<"感谢游玩,再见";
return 0;
}
}
}
Sleep(28347923);
}
int main() {
cout<<"你想干甚么?";
int dy=1;
for(int i=1;;i++){
cout<<"w/s键选择\n";
char ws;
cin>>ws;
if(ws=='s'&&dy<2) dy++;
if(ws=='w'&&dy>1) dy--;
system("cls"); // 清屏
if(dy==1){
cout<<">传说之下<\n";
cout<<"确定吗?(y/n)\n";
cout<<" 我的世界(敬请期待) \n";
cout<<" (去投稿吧) \n";
char sed;
cin>>sed;
if(sed=='y'){
dy1(1);
system("cls"); // 清屏
}
}
if(dy==2){
cout<<" 传说之下 \n";
cout<<">我的世界(敬请期待)<\n";
cout<<" (去投稿吧) \n";
}
}
return 0;
}
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